Exchange | Segwit Status | Batching Status |
---|---|---|
Binance | NOT READY | Yes |
Bitfinex | Ready | Yes |
Bitonic | Ready | Yes |
Bitstamp | Deployed | Yes |
Bittrex | ? | Yes |
Coinbase/GDAX | NOT READY | No |
Gemini | Ready | No |
HitBTC | Deployed | Yes |
Huboi | ? | ? |
Kraken | Deployed | Yes |
LocalBitcoins | Deployed | Yes |
OKEx | ? | ? |
Poloniex | ? | Yes |
QuadrigaCX | Deployed | Yes |
Shapeshift | Deployed | No |
SegWit Enabled Wallets | Wallet Type |
---|---|
Ledger Nano S | Hardware |
Trezor | Hardware |
Electrum | Desktop |
Armory | Desktop |
Edge | iOS |
GreenAddress | iOS |
BitWallet | iOS |
Samourai | Android |
GreenBits | Android |
Electrum | Android |
SegWitAddress.org | Paper |
No, just get ready now so that your NEXT transaction will be to a SegWit wallet. Avoid burdening the network with any unnecessary transactions for now.
SegWit will require some extra work to be done right and securely. Also, most exchanges let the user pay the fee, and up to now users have not been overly concerned about fees so for some exchanges it hasn't been a priority.
Times stay the same - fees will go down. How much and for how long depends on what the demand for transactions will be at that time.
Fees are charged per byte of data and are bid up by users. Miners will typically include the transaction with the highest fee/byte first.
The Bitcoin core wallet does not yet have a GUI for its SegWit functionality. Download the latest version of Electrum to generate a SegWit address.
A transaction between two SegWit addresses is a SegWit transaction.
A transaction sent from a SegWit address to a non-SegWit address is a SegWit transaction.
A transaction sent from a non-SegWit address to a SegWit address is NOT a SegWit transaction. You can send a SegWit Tx if the sending address is a SegWit address.
Source: HowToToken
Using Electrum, the "Tools" menu option: "Pay to many".
Just enter your receive addresses and the amounts for each, and you can send multiple transactions for nearly the price of one.
The Core Wallet supports SegWit, but its GUI doesn't. The next update will likely have GUI support built-in
Draw your own conclusions based on their own words:
March 2016 - Coinbase CEO Brian Armstrong has reservations about Core
Dec 2017 - Coinbase is STILL working on Segwit
It's been a challenge for wallet developers to implement SegWit in a way that users can easily and without too much disruption migrate from legacy to SegWit addresses. The first wallets to enable SegWit addresses – Ledger, Trezor, Core, GreenAddress – use so-called “nested P2SH addresses.” This means they take the existing Pay 2 Script Hash address – starting with a “3” – and put a SegWit address into it. This enables a high grade of compatibility to exist wallets as every wallet is familiar with these addresses, but it is a workaround which results in SegWit transactions needing around 10 percent more space than they otherwise would.
Electrum 3.0 was the first wallet to use bech32 addresses instead of nested p2sh addresses.
Source: BTCManager.com
P2SH starts with "3..."
bech32 starts with "bc1..."
P2SH Segwit addresses can be sent to using older Bitcoin software with no Segwit support. This supports backward compatibility
bech32 can only be sent to from newer Bitcoin software that support bech32. Ex: Electrum
Source: BitcoinTalk.org
The address starting with a "3..." is a P2SH SegWit address that can be sent BTC from any bitcoin address including a legacy address. The address starting with a "bc1..." is a bech32 SegWit address that can only be sent to from newer wallets that support bech32.
Exchange | Segwit Status | Batching Status |
---|---|---|
Binance | NOT READY | Yes |
Bitfinex | Ready | Yes |
Bitonic | Ready | Yes |
Bitstamp | Deployed | Yes |
Bittrex | ? | Yes |
Coinbase/GDAX | NOT READY | No |
Gemini | Ready | No |
HitBTC | Deployed | Yes |
Huboi | ? | ? |
Kraken | Deployed | Yes |
LocalBitcoins | Deployed | Yes |
OKEx | ? | ? |
Poloniex | ? | Yes |
QuadrigaCX | Deployed | Yes |
Shapeshift | Deployed | No |
SegWit Enabled Wallets | Wallet Type |
---|---|
Ledger Nano S | Hardware |
Trezor | Hardware |
Electrum | Desktop |
Armory | Desktop |
Edge | iOS |
GreenAddress | iOS |
BitWallet | iOS |
Samourai | Android |
GreenBits | Android |
Electrum | Android |
SegWitAddress.org | Paper |
No, just get ready now so that your NEXT transaction will be to a SegWit wallet. Avoid burdening the network with any unnecessary transactions for now.
SegWit will require some extra work to be done right and securely. Also, most exchanges let the user pay the fee, and up to now users have not been overly concerned about fees so for some exchanges it hasn't been a priority.
Times stay the same - fees will go down. How much and for how long depends on what the demand for transactions will be at that time.
Fees are charged per byte of data and are bid up by users. Miners will typically include the transaction with the highest fee/byte first.
The Bitcoin core wallet does not yet have a GUI for its SegWit functionality. Download the latest version of Electrum to generate a SegWit address.
A transaction between two SegWit addresses is a SegWit transaction.
A transaction sent from a SegWit address to a non-SegWit address is a SegWit transaction.
A transaction sent from a non-SegWit address to a SegWit address is NOT a SegWit transaction. You can send a SegWit Tx if the sending address is a SegWit address.
Source: HowToToken
Using Electrum, the "Tools" menu option: "Pay to many".
Just enter your receive addresses and the amounts for each, and you can send multiple transactions for nearly the price of one.
The Core Wallet supports SegWit, but its GUI doesn't. The next update will likely have GUI support built-in
Draw your own conclusions based on their own words:
March 2016 - Coinbase CEO Brian Armstrong has reservations about Core
Dec 2017 - Coinbase is STILL working on Segwit
It's been a challenge for wallet developers to implement SegWit in a way that users can easily and without too much disruption migrate from legacy to SegWit addresses. The first wallets to enable SegWit addresses – Ledger, Trezor, Core, GreenAddress – use so-called “nested P2SH addresses.” This means they take the existing Pay 2 Script Hash address – starting with a “3” – and put a SegWit address into it. This enables a high grade of compatibility to exist wallets as every wallet is familiar with these addresses, but it is a workaround which results in SegWit transactions needing around 10 percent more space than they otherwise would.
Electrum 3.0 was the first wallet to use bech32 addresses instead of nested p2sh addresses.
Source: BTCManager.com
P2SH starts with "3..."
bech32 starts with "bc1..."
P2SH Segwit addresses can be sent to using older Bitcoin software with no Segwit support. This supports backward compatibility
bech32 can only be sent to from newer Bitcoin software that support bech32. Ex: Electrum
Source: BitcoinTalk.org
The address starting with a "3..." is a P2SH SegWit address that can be sent BTC from any bitcoin address including a legacy address. The address starting with a "bc1..." is a bech32 SegWit address that can only be sent to from newer wallets that support bech32.
Exchange | Segwit Status | Batching Status |
---|---|---|
Binance | NOT READY | Yes |
Bitfinex | Ready | Yes |
Bitonic | Ready | Yes |
Bitstamp | Deployed | Yes |
Bittrex | ? | Yes |
Coinbase/GDAX | NOT READY | No |
Gemini | Ready | No |
HitBTC | Deployed | Yes |
Huboi | ? | ? |
Kraken | Deployed | Yes |
LocalBitcoins | Ready | Yes |
OKEx | ? | ? |
Poloniex | ? | Yes |
QuadrigaCX | Deployed | Yes |
Shapeshift | Deployed | No |
SegWit Enabled Wallets | Wallet Type |
---|---|
Ledger Nano S | Hardware |
Trezor | Hardware |
Electrum | Desktop |
Armory | Desktop |
Edge | iOS |
GreenAddress | iOS |
BitWallet | iOS |
Samourai | Android |
GreenBits | Android |
Electrum | Android |
SegWitAddress.org | Paper |
Exchange | Segwit Status | Batching Status |
---|---|---|
Binance | NOT READY | Yes |
Bitfinex | Ready | Yes |
Bitonic | Ready | Yes |
Bitstamp | Deployed | Yes |
Bittrex | ? | Yes |
Coinbase/GDAX | NOT READY | No |
Gemini | Ready | No |
HitBTC | Deployed | Yes |
Huboi | ? | ? |
Kraken | Deployed | Yes |
LocalBitcoins | Ready | Yes |
OKEx | ? | ? |
Poloniex | ? | Yes |
QuadrigaCX | Deployed | Yes |
Shapeshift | Deployed | No |
SegWit Enabled Wallets | Wallet Type |
---|---|
Ledger Nano S | Hardware |
Trezor | Hardware |
Electrum | Desktop |
Armory | Desktop |
Edge | iOS |
GreenAddress | iOS |
BitWallet | iOS |
Samourai | Android |
GreenBits | Android |
Electrum | Android |
Any computer that connects to the Bitcoin network is called a node. Nodes that fully verify all of the rules of Bitcoin are called full nodes.In other words, full nodes are what verify the Bitcoin blockchain and they play a crucial role in maintaining the decentralized network. Full nodes store the entirety of the blockchain and validate transactions. Anyone can participate in the Bitcoin network and run a full node. Bitcoin.org has information on how to set up a full node. Running a full node also gives you wallet capabilities and the ability to query the blockchain.
![]() | https://preview.redd.it/3mx7amtio9g11.png?width=696&format=png&auto=webp&s=f2bd956843196fa2f51048a86f9608b6e714f62e submitted by noxonsu to SwapOnline [link] [comments] On the eve of the release on the mainnet, the team of the cross-chain wallet Swap Online is publishing a research study and the code of the atomic swapusing USDT. USD Tether — the equivalent of the dollar on Omni LayerThe solution described above with the protocol “over” the Bitcoin network gave life to one of the most controversial cryptocurrency projects of the last two years — Tether. Tether (symbol Tether — ₮, ticker — USDT) is a hybrid cryptocurrency with a rate binding to one US dollar. Moreover, according to the assurances of Tether Limited, the issuer of the given tokens, the “binding” is to be understood literally, as each purchased token of USDT corresponds to one US dollar available at the disposal of the company.If we take the three largest exchanges based on their daily turnover of transactions at the time of writing (Binance, OKEx and HuObi), and then track the five most popular trading pairs for each, we will encounter USDT in 13 out of 15 cases. USDT — the token with the largest capitalization in the world.All this generates great community interest in faster, safer and cheaper solutions for exchanging Tether into other currencies. Obviously, such a solution could be atomic swaps, which are instant, decentralized cross-chain exchanges. The Komodo laboratory, the main headliners of this technology, who presented it in the autumn of 2017, reported on the successful exchange of KMD to USDT carried out on the BarterDEX platform, Komodo’s own exchanger.https://preview.redd.it/z7tx3cv0p9g11.png?width=597&format=png&auto=webp&s=f0944434f691d69ae45c5b80e00fed2736423f7a At the same time, according to our data, the developers of Komodo made a swap on the ERC20-a version of Tether, which is only available in 3% of cases. Approximately 60 million USDT from global turnover can thus be exchanged using this method, which, obviously, cannot be considered as a solution to the problem. Striking examples of imperfections of existing solutions can be found even on Etherscan. https://preview.redd.it/39nc2ji6p9g11.png?width=800&format=png&auto=webp&s=992a4adc022175d90d111f030047ba8adeda14f8 This fall, the team of Swap Online is ready to present an atomic swap with Tether. And here’s how we did it. How Omni conducts transactionsTo carry out the Omni transaction, a user needs to create a regular Bitcoin transaction-transfer of 546 satoshi (minimum) with an additional output storing payload using the OP_RETURN op-code. An example of such a transaction. The payload is a mandatory part of any Omni transaction, as it is a sequence of bytes containing all the necessary information about the transaction.Let us consider what information is stored in the payload itselftransaction marker — 4 bytes, the mandatory part of any Omni payload is always equal to 0x6f6d6e69 — ASCII code omni. If the first 4 bytes of the sequence are not equal to 0x6f6d6e69, then this sequence is not a payload of Omni.version — 2 bytes, an analog version of the transaction in Bitcoin. For the described algorithm to work, version 0 is used, or that is the same as 0x0000. transaction type — 2 bytes, transaction type, for an atomic swap it is sufficient to use only “Simple send” transactions, as simple send is the usual sending of omni currency from its address to the address of the recipient. Simple send corresponds to the transaction type code 0, that is, the next 2 bytes 0x0000. Other possible types of transactions exist in Omni. token identifier — 4 bytes, identifier of the currency used. For example TetherUS has the identifier 31 or 0x0000001f. All tokens created by the Omni protocol at this time can be seen via the following link. amount — 8 bytes, for a transaction of type Simple send, this is the amount of the sent currency. As you can see, payload does not store the addresses of senders and recipients of the transactions, these addresses are determined by the Bitcoin transaction in which the payload output was detected. By scanning inputs, the Omni protocol determines who makes the transfer by finding the output of the corresponding address from among the inputs of the transaction p2pkh. Thus, for a transfer from Alice to Bob of, for example, 50,000,000 TetherUS, we need to create a Bitcoin transaction where one of the inputs will refer to the p2pkh output corresponding to the Alice address. It is also important that this entry be the first in this transaction (the index of this entry in the received transaction would be is minimal or none at all). One of the outputs of this transaction should be the output of p2pkh to Bob’s address, and another output must have been one of the outputs with the following payload: https://preview.redd.it/0kmuzds8p9g11.png?width=575&format=png&auto=webp&s=af2f496596684af18091fb044f4e20b7e546c32f Example 1 Example 2 Atomic Swap on Omni LayerSuppose that Alice and Bob are willing to make an inter-blockchain exchange of cryptocurrencies. Alice wants to exchange the units of any Omni currency, for example TetherUS (the given currency has the currency identifier # 31 in the Mainnet, then in the text we will only talk about this currency of the Omni protocol, since it is the most popular at the moment, but the algorithm below will work for any currency of the Omni protocol as well) for b units of a cryptocurrency working on another blockchain. (Omni works on top of the Bitcoin blockchain, of course, according to the algorithm below it is possible to exchange TetherUS for Bitcoins, but due to their work on one and the same blockchain, this exchange can be done in a different, more efficient way).GlossaryA — blockchain of Bitcoin.B — the blockchain of the cryptocurrency for which TetherUS is being exchanged. a — the sum of TetherUS, which Alice wants to exchange. b — the sum of the cryptocurrency of the adjoining blockchain B, to which Alice wants to exchange her a TetherUS. Creating a Transaction1) Bob generates a random value secret.2) Bob calculates the secretHash by performing the following operation: secretHash = RIPEMD160 (secret) 3) Bob creates and sends an htlc transaction sealed by secretHash 4) Bob sends Alice a secretHash value, and a hash of the hrlc transaction he created in the previous paragraph in order for Alice to make sure that the correct htlc transaction is actually present in the B blockchain. 5) Alice received from Bob the secretHash and hash of the htlc-transaction Bob created, and is convinced that such a transaction is really present in the B blockchain, and that this is indeed a htlc-transaction sealed by the secretHash value. 6) using the received secretHash, Alice creates the following transaction and translates it into the Bitcoin blockchain: https://preview.redd.it/oxri5a7gp9g11.png?width=735&format=png&auto=webp&s=14e88db4fc4d1743406939343d42e33352b05782 Let us call such a transaction financing_tx. In fact, it is almost an ordinary Bitcoin htlc transaction that is used in atomic swap with the only difference that in the amount field, 546 satoshi is the minimum number of Bitcoins that can be at the output of the transaction, below this value, Bitcoin counts the transaction as dust and does not conduct it. 7) Alice creates a transaction according to the following scheme: https://preview.redd.it/awz9uzuhp9g11.png?width=1000&format=png&auto=webp&s=9ca79e77ca6aff631a39ae95dfaa70aa06d695ec Let us call this transaction redeem_tx. Alice creates such a transaction with two inputs: the first is the input referencing the output of funding_tx, which contains the htlc script. Alice does not sign this script, that is, the SigScript field remains completely empty. The second input is the input referring to any unspent exits of Alice, the main condition is that at this output stage there are enough Bitcoins to pay the transaction fee, and this entry is signed by Alice with her private key with the signature type SIGHASH_ALL (that is, she signs the entire transaction except for SigScript fields on the inputs transaction, which makes this transaction immutable. The outputs of the same transaction are the elementary Simple Send and a TetherUS from Alice to Bob (details of what Simple Send, payload is and how it works can be found in another section). 8) Alice sends Bob the redeem_tx created in the previous paragraph and the one she signed herself. 9) Bob got the redeem_tx sent by Alice, checks it, just looks through the inputs and outputs, making sure that this is really a transaction that Alice should have created using the real algorithm. After that, Bob signs the transaction with his private key and provides the secret value in the SigScript of the corresponding redeem_tx entry. 10) Bob sends the signed redeem_tx transaction to the blockchain, thereby transferring the TetherUS currency from Alice to himself. Note — before carrying out this step, we still need to check that Alice’s address has the necessary amount of TetherUS. 11) Alice looks through blockchain A and gets the value secret and uses it in the B blockchain to transfer the funds using the htlc transaction Bob created in point 3. The exchange ends here. Stating the obvious: naturally the timelock value used by Bob when creating the htlc-transaction must be significantly longer than the timelock that Alice uses, since her htlc transaction should be spent earlier than the htlc created by Bob. This is necessary so that Bob cannot manage to spend both htlc. ConclusionThus, connecting Omni Layer to Swap Online allows users to cover transactions.Full research you may find in our GithubC++ source code for creating TXC++ source code for redeem TX Swap.Online Essential LinksWebsite: https://testnet.swap.online GitHub: https://github.com/swaponline Email: [email protected] Telegram: https://t.me/swaponline Facebook: https://www.facebook.com/Swaponline Twitter: https://twitter.com/SwapOnlineTeam Wiki: https://wiki.swap.online/ Bitcointalk: https://bitcointalk.org/index.php?topic=4636633 |
![]() | I. Project OverviewCocos-BCX is a platform used for the development, operation, management and transfer of decentralized applications and in-application assets on the blockchain ecosystem. The platform mainly includes three function modules:(1)The application development framework that supports multiple operating systems and various blockchain environments. (2)Completely scripted, componentized and data-driven application development tools; (3)An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components. Cocos-BCX can allow developers to perform programming, debugging, and publishing of decentralized applications oriented to the blockchain environment, and hybrid architecture applications. Meanwhile, the platform integrates the distributed user account system, wallet and digital asset circulation platform based on the blockchain, which can realize the permanent saving and cross-chain use of in-application assets. II. Project evaluation(一) Market analysis1. Market conditions | 8 pointsThe organizing pattern of productivity dominated by governments in some areas or industrial domains is apt to change in the context of bottlenecks existing for global scientific and technological progress, rising resource consumption, an aging population, and intensified geopolitical conflicts. In particular, in 2008, when Nakamot published his thesis "Bitcoin: A Peer-to-Peer Electronic Cash System", discussions on blockchain and digital currency have gradually extended from technological aspects to economic, social and political, and other fields. The general public have begun to pay close attention to the impact of blockchain on social development as well as the role of digital currency in the world economy. Based on the decentralized characteristics of the blockchain and the vibrant vitality of the digital economy, the general public has enough confidence to predict that the decentralized "digital assets" will be a sweeping trend in the future, and will derive new business models and social values.At the same time, in the development process of decentralized applications of different types, the game industry enjoys unique development advantages, because the game's production mode is the most sophisticated, enjoys the highest degree in terms of commercialization, and is one of the scenarios with the most profound foundation in terms of developers and users. u Analysis: The game field has a huge room for development, which is highly consistent with the characteristics of the blockchain, and accords with the future development tendency of the digital economy. The digital asset economy model carried by the project through the blockchain technology will assetize the content produced by the developer, enable the developer to continue reaping benefits during the use, management and transfer of his assets, and provide him with a convenient, decentralized game distribution channel; meanwhile, it helps players to transform the data formed by time and energy as well as the props they obtain as a result of their consumption into the assets that can be safely stored and circulated, offering players the right to manage and commercialize them. 2. Competition | 8 pointsSince the last century till now, owing to the sustained efforts and promotion by a variety of IT technology game enterprises, the national and even global online game market is developing by leaps and bounds. If there is no systematic risks, such as policy regulation, vicious incidents and other factors, there will be no smooth and endless development momentum unless something unexpected happens. However, an objective analysis reveals that the current online game market is still dominated by IT technology companies, and even in a controlled and monopolized development, which, of course, also brings substantial profits, such as Tencent, Blizzard Tech.u Analysis: It can be predicted that the Cocos-BCX project will hardly have any direct competitors in the strict sense for the time being, but will encounter a marginal pressure competitive environment from two dimensions. In summary, the classical IT game companies at home and abroad are massive in size and have obvious capital advantages. However, the Cocos-BCX project has an advanced philosophy and cutting edge technology, and thereby enjoys first-mover advantages for a breakthrough; The blockchain game project of the same business is currently marked by wide participation and generic applicability. But in comparison, the Cocos-BCX game industry has such advantages as a salient background, special project orientation and sophisticated development in technical modules, and therefore has greater development potential. (二) Token Status1. Token situation | 6 points(1) Basic situation of TokenToken name: COCOS Total tokens in circulation: 100 billion Consensus mechanism: DPOS (2) Token usage and allocation Part I 82%: Cocos-BCX is used for the platform community construction in various ways, including but not limited to the witness' block reward, incentives for platform ecological developers, global community construction, marketing and promotion, industry alliances, eco-investment, research, financial and legal compliance. The use of this part of Cocos-BCX includes swapping by means of the consensus work contributions, free gifts, gifts in exchange for service, and gifts in exchange for other tokens, etc. Part II, 18%: Cocos-BCX is intended as incentives for the sponsoring team of the project. The incentive part will set up a locking mechanism, which will be issued and unlocked one-third at the end of each year after Token generation, and the issuance will be completed within three years. https://preview.redd.it/sahtuohmtb821.jpg?width=684&format=pjpg&auto=webp&s=324cbde0e5911f219649d8a64470dc3d70ecdb7f u Analysis: The use of Token is mainly divided into two parts, among which, 82% is used for project development and construction. The remaining 18%, which has a locked position mechanism, is intended for team incentive and construction. The use design is rather rational, but the team part is slightly higher. Given that the industry is in the initial stage of development, it is of great importance to seize the first opportunity and acquire early traffic users. It is suggested that the proportion of Token used by the team be reduced slightly, which is more conducive to the long-term development of the project. It should be noted that the original holding distribution of Token has not been queried via the official channel, while this link for the conventional blockchain project are basically disclosed. Meanwhile, from the standpoint of ordinary investors, Token’s original holding ratio is also one of the important parameters for its investment. 2. Ecological cycle | 8 points(1)The Token (COCOS) positioning of the platform: circulation media and governance proof in eco-economic activitiesCOCOS not only serves as a value exchange carrier and community participation proof for Cocox-BCX, but its orientation as a basic pricing Token is likely to play a critical role in the digital asset ecosystem. With the continuous development of the industry, a large quantity of decentralized digital assets will exist in multiple blockchain ecosystems according to different standards in the future, and the value existing in asset pricing media transcending the chain ecology will be infinitely magnified. , which is specifically manifested in that developers and users can evaluate, compare, trade and manage digital assets of different chain ecosystems, worldview content, and technical standards based on COCOS. Meanwhile, as a primary and basic pricing medium, COCOS is positioned to become the necessary conditions for the blockchain industry to develop and trade financial products and derivatives of digital assets in the future. (2)Basic use model of Token (COCOS) Ø Value exchange medium within the platform ecosystem; Ø Entrusted consensus equity share representative of the Cocos-BCX public blockchain; Ø The reference and basis for the measurement of the participation in and contribution to the platform community. (3)How to obtain Token (COCOS) Ø Value creation: It includes the contribution of the behavior of creating digital assets, that is, developing games, making props, etc. Ø Platform contribution reward: Users who contribute to the Cocos-BCX community is entitled to COCOS; Ø Market transaction: Selling the prop assets obtained in the game to get COCOS; Ø Behavioral incentives: Various effective behaviors within the Cocos-BCX platform, community and platform games will be converted into COCOS according to a certain contribution degree. u Analysis: The use model, scenario application, acquisition method, market orientation, etc. for the Token ecosystem design are all well deliberated, to be verified by the market. The ecosystem design of the Token project not only takes the macroscopic use model and scenario application, but also gives a detailed description of the acquisition method. Another point that must be pointed out is that it has a clear market orientation and future prospect as soon as the design begins, therefore, in general the Token ecosystem design is well-considered and far-sighted. However, for the volatile blockchain market, the crux depends on whether the ecological design philosophy can keep pace with the times, which is very essential. In a word, in the face of massive uncertainties, it needs to be finally verified by the market. (三) Team member1. Founder | 8 pointshttps://preview.redd.it/6xhhabgntb821.jpg?width=200&format=pjpg&auto=webp&s=f8b038f4b4016724adf160c180c1eab3fb86aa1b Haozhi Chen China's renowned Internet serial entrepreneur, and has successively led and participated in the creation of Joyo.com, Xcar.com.cn, and cdn.yeeyan.org since 1999, and founded Chukong Technology in 2009. Chukong is a leading game development and distribution enterprise in China and a major maintainer and supporter of the Cocos-BCX global open source game engine and developer community. https://preview.redd.it/t5siu9cotb821.jpg?width=200&format=pjpg&auto=webp&s=262123cfe0f40dbc87177d62ff57bd9e270a12cf Xiaolong Yang With over 14 years of experience in technology entrepreneurship and investment, he once co-founded China's leading entertainment social networking company. As an investor, he once worked for China's leading private equity fund, during which period, he led and participated in investment projects totalling over 1 billion US dollars, and realized the exit of some projects at home and abroad. His interests and expertise mainly concentrate on information technology of the global primary market and secondary market in the later stage, and macro multiple asset category investment, and has a profound understanding of the financial market mechanism and asset pricing. He is also an investment partner in China's major technology investment fund and provides counselling for Chinese and American hedge funds, venture capital funds and large enterprises. u Analysis: Chen Haozhi, as a founder, has rich experience in the game industry, and enjoys widespread networking and abundant resources in the industry as being one of the early Internet entrepreneurs; Another founder, Yang Xiaolong, has a strong experience in technology venture capital investment, and has the expertise for global investment layout. On the whole, two co-founders have a prominent advantage in overall industry background and integrating resources. 2. Founding team | 8 pointshttps://preview.redd.it/15ytlu4ptb821.png?width=877&format=png&auto=webp&s=26839b00d4921c925431e8f0be337c9828e0eb49 Kevin Yin: An early contributor of CocosChina community, NOI winner, and ACM guest. A senior developer of blockchain, and having years of experience in compilation and distributed computing. An investor of the blockchain technology. Jane Jin: Responsible for CocosChina community, the "Aipuworks" incubator, etc., and an expert of the Techincal Committee for Blockchain, China Software Industry Association. Bachelor of Economics, Zhejiang Gongshang University, and mini-EMBA of Tsinghua University. He once served important functions in "Fortune Global 500" including Lucent, Nortel, NSN, Nokia, Intel and other multinational companies in the marketing, sales, executive and developer relationship domain. James Jeon: Responsible for the business development strategy and implementation of the project's South Korean section. From 2012 to 2015, he served as CEO of Gurum Company, a South Korean subsidiary of Chukong Technologies, earning an annual revenue of over $30 million from the scratch for the South Korean company and leading the South Korean subsidiary in going public successfully. Frederick Lim: Responsible for the business development strategy and implementation of the project's South Korean section. From 2014 to 2015, he served as co-CEO of Gurum Company, and was once the director of the Strategic Investment Department of Hyundai Group, responsible for investment in Internet, communication, telecommunications and other fields. He is a doctor of Engineering Technology, Sungkyunkwan University, South Korea. Hirokuni Fujita: originally head of the Japanese subsidiary of Chukong Technologies. He graduated from Graduate School of Arts and Sciences, The University of Tokyo, majoring in Interdisciplinary Cultural Studies. Jason: preacher of the Cocos-BCX community and meanwhile, senior manager of the Cocos 2d-x global community. He started to program on the Commodore-64 computer when he was 8. In addition to developing the community, he was keen on studying mathematics, finance, C++ and improving his Chinese proficiency. Qinzhou Wang: Since entering the game industry in 2009, he has worked in the brand market in ZOL. Com. CN, Howell Expo, host of ChinaJoy, and is responsible for the brand market in Chukong Technologies. u Analysis: The special technological talent construction of the team technicians needs to be further strengthened. At present, there is a blockchain technician. The game background and the advantages of the international architecture building enjoy prominent advantages, and there are sufficient team members on the strategic level and in the aspect of ecological construction. It is worth mentioning that team building is stable, and there is a high level of consensus among team members, which is conducive to the robust development of the project. One member of the founding team has experience in the blockchain project development, that is, Chief Technical Officer, who is a senior blockchain developer. He has many years of experience in compiling and distributed computing, and is also a technology investor of blockchain. In the early stage, owing to the demand of the game industry in the Japanese and Korean markets, Japanese and Korean market leaders were specially arranged in the early team structure of Chukong Technologies. In particular, due to the prosperity and popularity of the game industry in the Korean market, two co-leaders were specially arranged for the Korea market, responsible for strategic and investment issues respectively. Consultant Team | 8 points https://preview.redd.it/7d9dp2wptb821.jpg?width=558&format=pjpg&auto=webp&s=39fd3b0aa342403493df250d99c09472c48e0c72 Zhe Wang: Founder of the Cocos engine, and CEO of Xiamen Yaji Software Co., Ltd. He graduated from Department of Electronics, Nanjing University, and later studied a postgraduate program at Department of Management Science, Xiamen University. He created the Cocos engine in 2011, which currently has 1.1 million registered developers worldwide and 300,000 monthly active developers in over 200 countries and regions in the world. The Cocos engine has arrested the attention of platform vendors at home and abroad, and has established a long-term cooperative partnership with Microsoft, Google, ARM, Intel, Qualcomm, Samsung, Huawei and Tencent, etc. Edith Yeung: One of some "Silicon Valley's Must Meet" investors as covered in Inc magazine. She is the head of 500 Startups, Silicon Valley's famous venture capital company and incubator in Greater China, and meanwhile, manages a Mobile Collective fund worth tens of millions of dollars. She has invested in over 40 mobile Internet, VR, AR and AI start-ups, including Hooked (App store's No. 1 reading App), DayDayCook (one of Asia's largest food communities), Fleksy (acquired by Pinterest), Human (acquired by Mapbox), AISense and so on. u Analysis: The consultant team has obvious advantages in technological achievements, rich experience in technology innovation investment and incubation experience for startups. The consultant team consists of a Maker-oriented technical talent and two venture capital managers with a senior venture capital background, among whom, Wang Zhe, technical consultant, graduated from Department of Electronics, Nanjing University and CEO of Xiamen Yaji Software. Wang is the founder of Cocos-BCX engine. At present, the Cocos engine has 1.1 million registered developers and 300,000 monthly active developers in over 200 countries and regions worldwide. (四) Tech Analysis1. Tech highlights | 9 points(1) Smart contract system which can be updated iteratively: The smart contract system, represented by Ethereum, is not subject to modification once its definition is published, making it difficult to meet the volatile demands of market. Therefore, an iterative smart contract system is designed to address this pain spot.(2) Prop circulation platform: Unlike conventional game transaction platform, Cocos-BCX's decentralized digital asset circulation platform does not have intermediary agencies. Players can complete the transfer and purchase of non-homogeneous assets, including "game gold coins" and prop assets acquired in the game on the prop circulation platform. In the whole process of transfer, the platform will adopt smart contract for automatic matching to help users complete the transfer process more efficiently. (3) Game interactive operation environment: Based on the judgment of the operation environment characteristics of blockchain games in the future, Cocos-BCX has designed a set of integrated operation environment that accommodates various types of APPs, as well as the supporting interoperability interface. Combined with COCOS Creator, it simplifies the process of docking game programs and blockchain, making intra-chain interaction transparent to developers, and allowing conventional game developers to develop or migrate blockchain game without a threshold. (4) Mapping gateway that supports multi-chain and asset riveting: Cocos-BCX provides a set of mapping gateways used for the automatic mapping of game gold coins and props. Under the unified value measurement system, it realizes the smooth transition of different in-chain game content and different platform content. The content that can be used for mapping includes game gold coins, game equipment data, etc. (5) Transaction authentication mechanism that prevents BP/developers from cheating: BP, as the core of transaction processing and communication of the whole network, can know the processing result of the latest transaction prior to general nodes. Therefore, BP enjoys a priority for information with timeliness or confidentiality , as compared with general nodes, so it has a cheating potential in terms of information acquisition. To address the drawbacks of this technical link, five modular confrontation mechanisms has been specially designed to hold the likelihood of BP/developer cheating at bay. (6) Economies Principle Design of Cocos-BCX: The Cocos-BCX platform carries the game assets value created by developers by providing a complete set of functional components including the underlying public blockchain, digital property management, and exchanges. Its technology and governance structure design, based on the graphene standard, has the economic attributes corresponding to the DPoS consensus mechanism. u Analysis: There are a multiplicity of technical highlights in that the overall technology construction shows characteristics such as rigid logic and prominent modularity, and various technical solutions and mechanisms with a strong pertinence have been put forward. Based on the market pain spots of the game industry, and combined with the development opportunities of blockchain technology, the Cocos-BCX project puts forward a vision system to create consistence between the content producer and consumer in the digital world. In view of the initial intention of the project and the relatively profound background of the game industry, the overall technical structure design of the project is highly targeted and has a strong logic, which can be described as closely connected with each other. Based on the large technical framework system, each technical link and organization also has a strong sense of target and logical gene, and on this basis, many modular and modified technical programs or mechanisms have been proposed. However, it is worth noting that the synergy of a series of highlight technologies remains to be verified and examined. Meanwhile, attention should also be paid to the practicability and rationality. 2. Impossible Triangle | 7 points(1) DecentralizationØ Low fork risk: Cocos-BCX uses the DPoS consensus mechanism, which does not require miners to use mining machines for mining, and thereby it can effectively avoid the impact of centralized computing on the entire basechain, which in turn reduces a low fork risk. Under the DPoS mechanism, if a witness wants to fork by voting, it is necessary to guarantee that over one third of the witnesses violate this mechanism at the same time. Ø Improved DPOS consensus mechanism: The consensus layer of the Cocos-BCX test chain adopts the DPoS consensus algorithm. The advantage characteristics of the improved edition DPOS are as follows: all active witnesses have the same block predefined probability as the witnesses' predefined algorithm in the DPoS consensus algorithm, which ensures that the block probability of all witnesses is consistent with the block reward. Ø Lightweight node: In Cocos-BCX design, lightweight node is essentially an environment with chain interoperability. Unlike the whole node, the lightweight node does not require to synchronize the whole network data. Instead, it needs the contract information and environment data required for synchronous running. This design can greatly reduce the data volume and synchronization time required for node synchronization, enabling the in-chain game terminal software to have a capacity which is actually used and a plausible time cost. (2) Security Ø Player autonomy and asset security: Because of the open and transparent characteristics of the blockchain network, the digital asset information obtained by players in the game can be viewed through the blockchain. Ø Guarantee by modern cryptography: Modern cryptography is a technology based on mathematics. Currently, it has been widely used in many industries in the Internet domain. Common symmetric encryption technologies include AES encryption used for WiFi, and asymmetric encryption algorithms (public and private key cryptography) RSA, ECC, etc., among which, ECC (Elliptic Curves Cryptography) is an encryption algorithm commonly used in the blockchain field. Ø A transaction verification mechanism that prevents BP/developers from cheating: BP enjoys a priority compared with general nodes, so it has the probability to cheat in terms of information acquisition. Therefore, the BCX program has designed a set of transaction execution, messaging, and operating mechanisms to address the possible links that allow cheating by BP and developers. Ø Iterative updated smart contract system: It can provide logical updating and loophole repair for the in-chain game smart contract, thus ensuring the security and timeliness of the smart contract. (3) Expandability: Ø Strong expandability of the top-level design of the project The expandability of Cocos-BCX is powerful, which is specifically shown in a decentralized game production and an overall solution to the game economy operation established by means of the game engine, development environment and Cocos-BCX game chain. https://preview.redd.it/xm5n7esrtb821.jpg?width=1207&format=pjpg&auto=webp&s=c3daa5d913560c0e8143c0635374596566bdbfc9 A business ecosystem is constructed based on the above overall solution, with the purpose of connecting the global game ecosystem. The main ecological links include developers, users, creative content, key ecological links and blockchain system, etc. https://preview.redd.it/h4ssn41ttb821.jpg?width=1276&format=pjpg&auto=webp&s=ca6244d17b9745ce41b5be235f75a39f8a8af051 Ø Expanded design of specific technologies and mechanisms
u Analysis: The expandability of the project's "impossible triangle" shows the most prominently, and the decentralized attribute is the weakest, whose security is between the two. However, the project takes the three into consideration in terms of the technical mechanism and program function. Yet, the focus is different. The project interprets the “impossible triangle” by means of thinking and design that focus on technical aspects and key issues. The security level first guarantees the assets security and freedom of the ecosystem participants, and meanwhile ensures the rationality and security of the overall framework design, and finally takes its system updating and safe recovery into consideration mainly by means of player autonomy, modern cryptography and transaction verification mechanism that prevents BP/developers from cheating. 3. Development difficulty | 8 pointsAccording to the summary of the project white paper, the blockchain game can be generally divided into four developmental stages.(1)Using the homogeneous assets for the settlement of the game "gold coins"; (2)Free conversion of the game "gold coins" and props; (3)In-chain operation of critical rules; (4)Overall in-chain operation of the game The game in-chain operation is the final form of the industry. Based on the above summary, Cocos-BCX proposes the future development prospect, mainly represented in seven aspects: (1)Players having a lightweight full-node environment; (2)The service stack operating in the blockchain environment; (3)The game engine as one of the node infrastructures; (4)Providing a joint development/debugging environment including engine, visual IDE, and chain network interactive interface; (5)a set of asynchronous consensus tasks between nodes to ensure the trustworthiness of the engine environment. This consensus may be based on the discrimination of feature code of the engine critical function's target code (6) The game code (contract) is executed by the secure virtual machine controlled by the engine, and the key numerical calculation of the contract may adopt the “Trusted Execution Environment” scheme, which is executed independently of the main part of the contract; (7) The key process of the contract is witnessed by the adjacent or related nodes (like players in a copy). u Analysis: The project covers a multiplicity of technical characteristics and functional mechanisms. The overall development is rather difficult. However, it is highly practicable in terms of performance. At the initial stage of the project, four stages of blockchain game development were analyzed. After combing, the highest prospect was proposed, implicating to create a complete multi-platform game running environment, which can provide game developers with convenience in developing blockchain games and a perfect ecological environment to the maximum, while bringing game users a brand-new gaming experience and a game form that transcends the previous ones. Based on the initial project prospect, numerous technical goals and functional modules are listed, indicating that the technical support for the project vision is rather effective. However, as public blockchain of the industry application basis, it encompasses various technical applications and functional modules. Comparatively speaking, the development difficulty is rather big. Meanwhile, as released by the white paper, the theoretical throughput of the Cocos-BCX test chain can reach up to 100,000 tps. The actual throughput is approximate to 3,500 tps, and the block time is 3 seconds, that is, the information broadcast across the entire network is completed once every 3 seconds. It can be seen from the project technical performance data that it has a relatively strong realistic significance. Therefore, on the whole, the project puts forward a sizeable technical challenge, and in the meantime has a reasonable practicability, therefore, it is worthwhile to look forward to! (五) Project status1. Product | 7 points(1)System-level productsØ The application development framework that supports multiple operating systems and various blockchain environments. Ø Completely scripted, componentized and data-driven application development tools; Ø An improved blockchain system, which is oriented to high performance applications and based on graphene technology framework, and its related functional components. Ø Supporting non-homogeneous wallets; Ø A blockchain browser that supports the contract event subscription; Ø Supporting the third-party non-homogeneous asset exchanges; Ø Supporting the blockchain game developed by a third party; Ø Cross-chain asset acceptance gateway. (2) Functional products Ø De-intermediary assets (prop) operation interface; Ø Paradigms of non-homogeneous assets circulation platform; Ø Supporting player autonomy and blacksmith shop mechanism; Ø Visual IDE (including visual editing of the game program and contract); Ø Complete wallet, user system and blockchain browser; Ø Smart contract system that allows iterative updating. u Analysis: According to the information released on the official website of the project, the timeline shows that the Cocos-BCX main chain has started the closed beta test in the third quarter of 2018. Based on the obvious characteristics of the project technology module, Cocos-BCX has launched two series of projects, namely, system-level and function-level products, including development frameworks, blacksmith shop mechanisms tailored to various operations and multiple environment. 2. Code updating | 2 pointsu Analysis: It is learned from official communication that the source code of the project has not been made public for the purpose of keeping the project's trade secret confidential. It is planned that the project will be open source in the future after the ecological and system products become gradually stabilized.3. Completion status | 8 pointsu Analysis: The project has formulated an overall development plan and recent work tasks, and at the same time it has demonstrated its strong vitality through weekly report, timeline and development broadcast.According to the official channel inquiry, the project has formulated the Roadmap for the 2018 key milestone quarter and the recent detailed work task breakdown plan, and the project has a very complete display system featuring three major development progresses: (1) Weekly reporting system (2) Project timeline (3) Development broadcast Through the Roadmap+ work breakdown + 3 major system model, the project's development trajectory and dynamics have been display in a basically three-dimensional, spatial, meticulous and detailed manner, and in the meantime, the powerful execution and self-vitality of the project have been also displayed. (六) Institution enabling (Investors)1. Cooperative institutions | 9 pointshttps://preview.redd.it/w7g2hjxttb821.jpg?width=1036&format=pjpg&auto=webp&s=da35e0e9e453271300bdd8e6574e8c3a61e70225 u Analysis: Cocos-BCX has a wide margin for cooperation, and its cooperation institutions are not only numerous, but also mainly of leading and quality enterprises in the industry. The cooperative institutions include HelloEOS, NEO, NEBULAS (chain), Loom, IMEOS.ONE, Kingsoft Cloud and SlowMist Technology, etc. NEO is one of the earliest blockchain projects in China. It was officially created in 2014 and was open sourced in real time in Github in June 2015. Since its establishment, the NEO team has experienced ups and downs of the blockchain industry. This project can be said to be a veteran project in the industry. NEO combines with a series of technologies, such as point-to-point network, Byzantine fault tolerance, digital certificate, smart contract, superconducting transactions, and cross-chain interoperability protocols, to perform rapid, efficient, secure, and legitimate smart management of assets. 2. Investment institutions | 9 pointshttps://preview.redd.it/s2td22eutb821.jpg?width=1273&format=pjpg&auto=webp&s=ffcd40c67fcd16739b16207e364b91e98180ffd8 u Analysis: There are numerous investment institutions, many of which are Class I institutions, with a strong institutional strength. Investment institutions include NGC, Binance, INB Capital, Dfund, 500 Startups, BlockVC, OK Blockchain Capital, Yisu Capital, Xiong'an Capital, ONTology, FreeS FUND, NODE Capital, Consensus Capital, Hash Capital, NEO Capital, Ticker Capital , ContractVC, Junwu Capital, Candy Capital, Hofan VC, BMETA Capital, BYTE Capital, Nimble Capital, InsurFun, BA Capital, Consensus Lab, TOKENMANIA, Byzantium Capital, etc. The rest investment institutions are also well-known. For example, DFUND was founded by Zhao Dong, a well-known figure in the digital currency domain in July 2017. Yisu Capital is engaged in the early investment and project cooperation, focusing on blockchain technology and big data intelligence analysis, and other domains. (七) Drawing attention | 6 pointshttps://preview.redd.it/fa3k060vtb821.png?width=605&format=png&auto=webp&s=ca3b6a4b185c81bbafb5bccb571a43b9bbaba148 Project content description https://preview.redd.it/y6w1f3hvtb821.png?width=796&format=png&auto=webp&s=8f3b2116d63a77f839a1e18787dd986c34a573a3 u Analysis: The game user and developer group are highly active, and meanwhile the publicity of the media and news client are enhanced. The overall heat and operation and maintenance thinking are well-balanced. However, the current community operation link is relatively weak, and requires improvement in the follow-up. Presently, the number of community fans is small. Therefore, the operation link of project content is rather weak. However, media communication and news broadcasting, two links of propaganda and promotion efforts, are quite effective, basically realizing a timely and real-time posting of the latest developments of the project. Although the media and news client are widely disseminated, their social interaction is relatively weak. The social platform has its own communication limitations. However, it is highly involved in interaction. (VIII) Social Response | 7.78User A | Point: 7.9Comment: From the perspective of production mode and commercialization, this game is the most sophisticated. So I think this project has a very extensive application scenario, especially for developers and users. User B | Point: 7.0 Comment: Currently, it seems that the game industry is greatly influenced by macro policies. Tencent's recent performance is a case in point. However, the project orientation is quite good. User C | Point: 8.0 Comment: The technical advantages of the project are particularly prominent, and it also seizes the development opportunities of the blockchain. However, ultimately it needs to undergo the test of the market. User D | Point: 9.0 Comment: First of all, COCOS has a large number of developers, solid underlying technology and reliable team work, which is worth looking forward to. Of course, great "undertaking" calls for enormous input, especially in technology. The way is arduous and long. Come on. User E | Point: 7.0 Comment: As a game practitioner, I would talk something about Cocos-BCX project: when the concept of blockchain game is put forward for everyone to consider, at this stage, it is no doubt that the dimension (type) of the game is developed from the perspective of "inheritance" and "tracing its very origin". If the Cocos-BCX project can be applied by game developers in terms of "development kit", is easy to learn and use, and allows the mobile game developers to shift to the development of blockchain games without a threshold, then the game dimensions and users can be further expanded. In a word, phenomenal games of blockchain games need the support of Cocos-BCX and the efforts of developers, both of which are indispensable. It is hoped that the team will make great efforts in development and publicity. "Coin friends" may not need to know how the game is developed, but they will certainly care about its future space. Such evaluation can only be called prospects and expectations. It remains to be determined whether the project adopts capital operation or the mode as solid as the old engine of COCOS till the project is landed. III. Evaluation SummaryThe project orientation is accurate, and the team has a strong lineup. It merits pointing out that its technical strength and model architecture design are particularly prominent, and there are an array of investment and cooperation institutions with strong strength. However, at present, the code has not been open sourced and the community operation and maintenance is deficient. The information disclosure of the Token link is not particularly perfect, and individual investors may care much about it. The Roadmap of the project development is all too simple. These are the deficiencies of the project development at the current moment. |
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